Supports recording voice overs and character voices optimized for your game.
A LOT DEPENDS ON THE PM'S ABILITY TO KNOW THE GAME'S GENRE, PLATFORM, PRIMARY AUDIENCE, WORLD, DESIGN, AND THE CHARACTERISTICS OF THE VOICE ACTORS TO BE CAST, SO THAT THE SO-CALLED "MISCASTING" DOESN'T HAPPEN AND THE VOICE ACTORS ARE "LIFE CHARACTERS".
We will provide the best casting based on accurate judgment of the game and the voice actor, and try to make every charactera "life character "or "best dubbing game" with proper voice direction.
Even if you're not recording in our studio, we also offer script editing, casting, and voice directing (production) for your recording.
MUSIC IS RESPONSIBLE FOR CREATING THE GAME'S BGM (BACKGROUND MUSIC) AND SFX (SOUND EFFECTS), EITHER IN-HOUSE OR THROUGH AFFILIATED PRODUCERS.
Make your game more immersive with background music and sound effects that match the genre and concept of your game. We can create customized background music and sound effects at a minimal cost on a non-proprietary basis, depending on your budget, and even provide overall game sound planning if needed.
Furthermore, we will endeavor to provide a full turnkey service for sound, starting with Foley Recording, through the middleware of Unity and FMOD, to engine application.
한국어 <-> 영어(준비중) <-> 일본어
Currently, Music is focusing on Japanese language work.
We work with studios, production houses, and agencies of all sizes in the region and can handle anything from general games to mature titles.
Depending on the project and the cost, we work in a variety of ways, from commissioning entirely local production companies, to online directing, to on-site dispatch.
Whether you're playing a big franchise game or an indie game from a single developer, sound is an integral part of the game and can be one of the key factors in how immersive and enjoyable a game is.
The sound of game content can be categorized into character voices, background music, and sound effects, and Music is available for all three, and can be customized for large-scale projects or small budgets for indie game companies.
WITH THE LATEST EQUIPMENT AND SOFTWARE, DEDICATED PMS AND COMPOSERS, AND YEARS OF EXPERIENCE IN GAME SOUND PRODUCTION, YOU CAN BE ASSURED OF THE HIGHEST QUALITY. FROM VOICE CASTING TO SOUND DESIGN AND BACKGROUND MUSIC, WE TAKE THE HARD WORK OUT OF THE PRODUCTION PROCESS WITH OUR CONVENIENT SERVICES.